Spock head made in 2018/2019 at Strange Reptile for Dave & Buster's Star Trek Virtual Reality game:
Modeled and textured based on movie stills of Zachary Quinto's Spock. TexturingXYZ maps for pores and base skin textures. Clothing modeled and textured by Keywords. Base hair cards were taken and modified from a different Vulcan character made by Keywords, with geo/texture changes to match Spock's specific hairstyle.
Renders from Unreal Engine.